Right now, great allrounder CPUs for X-Particles are the AMD Ryzen 9 5900X and 5950X with 12 to 16 Cores that have high single-core performance. That’s just how thermal and power limits work. The more cores a CPU has, the lower it usually clocks. In other words, you need a CPU that doesn’t exist.
#X particles cinema 4d octane full
If you want to make use of the full range of X-Particles Features, you’ll need a CPU that has both as many cores as possible and clocks as high as possible. The Threadripper 3990X, albeit sporting the lowest core clocks, is able to rank in second place thanks to its many cores that tip the scale in its favor.
![x particles cinema 4d octane x particles cinema 4d octane](https://i.ytimg.com/vi/1rxoxCqTePw/maxresdefault.jpg)
It heavily favors CPUs with high single-core performance but does make some use of lots of cores. The Dynamics Floating Objects Scene is somewhat of a mixed bag. Here are the results: Trail Display Flowfield X-Particle Benchmarksįor our Benchmarking runs we used 5 Scenes from the Content Repository, opened them in Cinema 4D R21, and ran a cache build without changing anything else. Fluid Sim) might be particularly bad for another feature (e.g. On the contrary, as we’ll see in the benchmarks below, CPUs that are great for a specific X-Particle Feature (e.g. Some parts might be easily optimized to make use of high-core count CPUs, while others see no benefit at all.
![x particles cinema 4d octane x particles cinema 4d octane](https://i.pinimg.com/originals/dc/71/2d/dc712d9c6f1a02dc137e77d21252ee20.jpg)
X-Particle comes with many different features and solvers, and each of these makes use of your CPU in different ways. The reason is as simple as it is complex: What’s not all that easy, though, is decreasing the time it takes to build an X-Particles cache. Although caches can get quite big, it’s straightforward to just get a larger SSD to make room for them. X-Particles utilizes the CPU to cache each frame and stores the cache either in your RAM or on your permanent storage. How does X-Particles utilize your PC’s components?Īpart from Cinema 4D’s Viewport Performance which is responsible for displaying a preview of your particle setup, the main performance demand comes from caching your particle system. ParticleFX, Smoke & Fire Simulation, Fluid-Simulations, Dynamics, Cloth Simulation are just part of what X-Particles has to offer.īefore we can make hardware recommendations for X-Particles, we need to take a look at how X-Particles uses a workstation’s hardware. Insydium’s Plugin is a particle and VFX system for Cinema 4D that comes with a treasure trove of features.
![x particles cinema 4d octane x particles cinema 4d octane](http://www.mikinemcek.com/work/images/style_frames/particles.jpg)
#X particles cinema 4d octane Pc
X-Particles is becoming more popular by the day and we are seeing a lot of requests from readers looking to build a PC for X-Particle Workloads.